The Warbird
Dex: 3 Str: 3 Bod: 4 Wealth: 3
Int: 3 Wil: 4 Min: 4 Organization: Batman Inc.Inf: 2 Aur: 4 Spi: 3 Classification: Street level Hero
Init: 8 HP: 20 Where Abouts: Gotham
Skills:
Charisma: 4, Martial Artist: 5, Weaponry: 4, Gadgetry: 2
Advantages:
Scholar (Physics, Chemistry, Psychology), Genius
Drawbacks:
Secret Identity [Pete Trip]
Charisma: 4, Martial Artist: 5, Weaponry: 4, Gadgetry: 2
Advantages:
Scholar (Physics, Chemistry, Psychology), Genius
Drawbacks:
Secret Identity [Pete Trip]
Alter Ego: Pete Trip
Equipment:
Pole Arm [Body 6 EV 3]
Mechanical Wings [Body 6 Gliding 2]
Utility Belt [Body 2]
- Flares x2 [Body 1 EV 6 Flash 6] (Drawback: Killing combat)
- Flashlight & Handcuffs [Body 9]
- Gas Grenades x4 [Body 1 EV 6 Fog 5 R#2] (Note: EV affects group in fog)
- Gas Mask [Body 2 Systematic Antidote 5] (Drawback: only usable against poison gases)
- Grappling hook & line [Body 2 Str 2]
- Throwing Discs x5 [Body 1 EV 3 Gliding 2]
- Medical Kit [Body 1 Medicine 4 R#4]
- Communicator [Range 7 Body 1 R#3]
Description:
Pete was a genius and ahead of his time, he obtained three degrees by the time he was 20 years old, and then started seeing the corruption in Gotham. He decided to put his genius brain to work and started building himself a suit to combat the "evils" of Gotham.
GM Note: This was a character in the original campaign I ran online, and the player did enjoy this character and the ability to build things.
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