FIREFLY
Cobra Saboteur & Explosives Expert
DEX: 7 STR: 4 BODY: 5
INT: 7 WILL: 6 MIND: 5
INFL: 4 AURA: 4 SPIRIT: 5
INITIATIVE: 20 HERO PTS: 40
Skills:
• Demolitions: 10
• Thief (Stealth): 8
• Martial Artist: 6
• Weaponry (Firearms): 7
• Mechanic: 7
• Surveillance: 6
• Disguise: 5
• Pilot (Boats, Cycles): 5
• Languages (English, Japanese, various codes): 5
Advantages:
• Night Vision
• Lightning Reflexes
• Fearsome Reputation
• City Knowledge (Urban Hotzones)
• Cobra Network Access
Drawbacks:
• Secret Identity (Real name unknown)
• Enemy (G.I. Joe, especially Snake Eyes)
• Obsessed (Perfectionist with explosives and infiltration)
• Ruthless (No loyalty, only the job)
Equipment:
• Saboteur Toolkit (explosives, timers, detonators, wire, smoke bombs)
• Silenced SMG (EV: 5, BODY: 4, Range: 7 APs)
• Combat Knife (EV: 3, BODY: 5, Melee Weapon)
• Body Armor (BODY: 6, covers torso, light and flexible)
• Climbing Gear & Night Vision Goggles
Background:
Nobody knows Firefly’s real name, face, or true origin... Cobra’s saboteur is a mystery even to his employers. He never leaves evidence, and the only warning you get is the explosion itself. Firefly grew up in the underbelly of cities, picking up every dirty trick and lockpicking skill from street thugs and mercenaries. Hired by Cobra for his expertise in infiltration, demolition, and general mayhem, Firefly never works for free and never takes sides. The job is the job, nothing personal, unless you get in his way. Rumors say he trained in secret ninja arts overseas, but he’s all business: cold, efficient, and impossible to track. G.I. Joe has chased him across continents, but Firefly is always one step ahead… and if you see his signature “Firefly” mark? You’re already too late.
*GM Note: This writeup was done because I recently ran an online campaign and he was the baddie in charge of the Cobra operation. I'll release that story as a podcast on my youtube channel, stay tuned!
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